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Old Sep 16, 2008, 06:01 AM // 06:01   #41
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Free with order, then $15 in US, rest of payment info's are on the site.
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Old Sep 16, 2008, 05:11 PM // 17:11   #42
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Quote:
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http://herald.warhammeronline.com/wa...cle.war?id=279

DING DING DING 1,5 MILLION OF PEOPLE!
Units Ship to Retailers.





I stil don't know weather I buy it or no.. It's a bad idea to buy mmos at release.
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Old Sep 16, 2008, 06:55 PM // 18:55   #43
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My verdict:

A very well done MMO. The beta had very few bugs ("target is unattackable", anyone?) and the overall impression was very good. Although PvE heavily reminds me of WoW with almost all quests involving grind (kill x of y...) I still think it's one of the best at the time being. Public quests are a GREAT idea and are fun to play. As for PvP, well I think it's good. RvR is like AB but sooo much better. The battles aren't so chaotic because they require good teamwork to win. Unfortunately I won't be buying WAR anytime soon, because of two reasons: 1) moving to uni, 2) can't afford the monthly fee.
Some day I may move to WAR, but for now I'm staying with GW.
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Old Sep 16, 2008, 07:05 PM // 19:05   #44
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Right, bare with my current incapability.

I can't for the life of me find out on the Warhammer site the payment options, could someone please let me know if any debit cards or something like that will be useable for UK players?

It's tempting if so.
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Old Sep 16, 2008, 10:25 PM // 22:25   #45
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From the FAQ
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Are there multiple methods of payment?

We intend to offer a wide range of payment options. Credit and debit cards will be one way to pay, in some countries you may also be able to pay through your ISP bill and we are looking into the possibility of offering game time cards as well through retail stores.
I imagine in the UK you would have all the options available...
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Old Sep 17, 2008, 11:09 AM // 11:09   #46
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You have credit cards, debit cards, pre-paids and bank transfers.
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Old Sep 17, 2008, 07:17 PM // 19:17   #47
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Ok, I realise my questions aren't being answered, but here's one anyway.

As a Druchii, is there a chance that you can get killed by your Nauglir? Or does that just not work in the mechanics?

Also, how big are the Nauglir? I saw a screenshot and seem about the same proportions as the new Knights' models.
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Old Sep 17, 2008, 07:32 PM // 19:32   #48
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I don't think there is a class called Druchii or a monster named Nauglir. You mean a Magus and his demons? If so, no, none pets/summoned creatures can kill you, attack you or any of your allies. Magus' and Engineer's summons can't move, can attack and die if you die. Squid Herder's and White Lion's pets move, attack, but also die if you too.

And it depends on the kind of demon. Pink demons are small, while flamers are quite big. Didn't see other, as Magus ain't really popular.
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Old Sep 17, 2008, 07:34 PM // 19:34   #49
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Aha, by Druchii I mean the Dark Elf race (that's what they're known as) and the Nauglir are the Cold Ones, the raptor-like dragons.

Is the entirety of Chaos tied to Tzeentch? That's quite disapponting, I though I saw a large Flesh Hound in a screenshot.
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Old Sep 18, 2008, 06:32 AM // 06:32   #50
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Druchii Sorcerer's can get killed by their Dark Magic being over abundant and backfiring on them just like Bright Wizard's can be killed by their Aqshy.
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Old Sep 18, 2008, 07:30 AM // 07:30   #51
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Quote:
Originally Posted by DarkNecrid
Druchii Sorcerer's can get killed by their Dark Magic being over abundant and backfiring on them just like Bright Wizard's can be killed by their Aqshy.
Well, that's what you get for rolling a double one.

Wait, does that mean that there are male spell casters allowed in Naggaroth? Didn't Malekith outlaw them quite a while back?
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Old Sep 18, 2008, 08:11 AM // 08:11   #52
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Quote:
Originally Posted by Tatile
Well, that's what you get for rolling a double one.

Wait, does that mean that there are male spell casters allowed in Naggaroth? Didn't Malekith outlaw them quite a while back?
Yes it does mean that. In this alternate version of the universe, Malekith instead of having all Male Sorcerer's killed (since it is predicted a male sorcerer would kill Malekith, and at the least threaten his power) has "temporarily allowed" the Dru Perim/male sorcerers to exist to combat Order in the Age of Reckoning. This actually benefits Malekith, however, since the male Sorcerer's will either die (which helps him), or upon victory be so battle weary and weakened, that they will provide an easy death anyways (and Malekith does plan on killing them all upon victory.)

It's basically win-win.
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Old Sep 18, 2008, 09:24 AM // 09:24   #53
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Ah sweet, here I was thinking they'd thrown lore to the wind. If it weren't for the monthly fee coupled with my badly paying job, I may actually give WAR a go.

Looks like I'll settle for Dan Abnett and Mike Lee while I wait for Aion. Farking cold. I want a cute Nauglir q.q
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Old Sep 18, 2008, 09:27 AM // 09:27   #54
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Quote:
Originally Posted by Tatile
Ah sweet, here I was thinking they'd thrown lore to the wind. If it weren't for the monthly fee coupled with my badly paying job, I may actually give WAR a go.

Looks like I'll settle for Dan Abnett and Mike Lee while I wait for Aion. Farking cold. I want a cute Nauglir q.q
They can't throw lore to the wind are you kidding me? Game's Workshop would never allow it, to the point of nearly having an entire nearly finished game canceled (WarCraft). Blizzard had to do so much lore reworking to differentiate it from Warhammer after Game's Workshop revoked Blizzard's license just to put it out.

Mythic & GW have a very close lore relationship make no doubt. The game wouldn't have seen the light of day otherwise.
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Old Sep 18, 2008, 09:30 AM // 09:30   #55
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Yeah, I know, I was worrying for nothing. Maybe it's just the lack of Slaanesh that I've seen, or the cold.

Edit: I guess it was also the amount of political correctness floating around.
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Old Sep 18, 2008, 09:35 AM // 09:35   #56
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There's a lot of cold areas & Cold Ones just not around the initial areas.

Also all the Gods are in the game or at least mentioned in some capacity, but the Chaos side is heavily Tzeentch based, but you do encounter Chaos related or focused on the other gods too. Slaanesh is like, the least used god anyways, so shouldn't be too surprised there. There are daemonettes in-game, afaik, and you do encounter minions of Slaanesh and such, but they don't really touch too far into him, but then again a majority of Slaanesh's deal is about sex, pain through desire, dark art, warefare, infinite lust and such, stuff they probably don't want to touch too much on to keep the rating low with the ESRB (well, sex mostly. The ESRB is touchy on that stuff like no other.).

That isn't to say he isn't in the game at all, he's just definitely not something you're going to see mentioned or seen a lot in-game, his cults are pretty much SECRETIVE in general in the lore too, so that probably doesn't help. But since he's pretty much the same way in the warefare game and such, it shouldn't be too surprising, I'd think.
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Old Sep 18, 2008, 09:42 AM // 09:42   #57
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Oh right, the whole rating thing, that explains a few things. Poor Slaanesh, taking a back seat to his older brothers as usual. I guess the Daemonettes in-game reflect the new models then (single breast, no nipples).

It's certainly going to be interesting to see how this all maps out, I wonder how much influence the Black Library will have, or not.

Tzeentch was probably a good choice, to be honest, Chaos reflects quite well in him, in most cases (at least for those new to Fantasy and 40k). Though a good old fashioned plague wouldn't go a miss.

I wonder if the Plaguebearers count.
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Old Sep 18, 2008, 10:05 AM // 10:05   #58
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I'm not sure, but WAR concept art uses the one breasted version without an exposed nipple, so most likely.

http://www.warhammeronline.com/conceptart/index.php

Top picture, top left.

Tzeentch really is a good choice, the non-Warhammer lore nuts generally understand him the most. He's the most basic one that anyone can get, next to Khorne.

Plus you get Magi.

I do think the rating of T had something to do with it though. If you really want to make Slaanesh work right and do him right and not just half assed, then you have to bring every one of his concepts to the fore front. With Tzeentch, you see a lot of magic, a lot of change, a lot of blue flames, character's who exhibit a lot of ambition, magi (notable for their Disks of Tzeentch that they ride on and are controlled by.), manipulation, lies, and hope in his areas. Through and through.

With Slaanesh, they'd have to bring decadence, excess, pain, infinite lust, self-indulgence, pleasure, and excessive sex to the table, something that they can't even do right with an M rating. The reason being (as you know), the Gods are not "beings" but rather dark perversions of human emotions and ideals. They each take a bunch of human emotions and ideals and go to the next level with them. Tzeentch is about ambition and lies and such, but he is about those things on a darker level than any human ever could be. Nurgle is about disease, but he takes it to the next level, and his follower's honestly believe that spreading disease is a gift. That they are doing the right thing. Well Slaanesh is human lust and pleasure and sex on the next level. Slaanesh is innocent sexual exploration and daily sex orgies only for enjoyment. And that's just the beginning, just as Tzeentch at the start seems like small desires to change the world for the better, but it goes beyond that. Then you have fetishes, paraphilias, ones that involve killing people, etc etc etc etc etc, it just keeps going worse and worse. Fetishism on extreme alien levels, while still being familiar to the average person. Just as Tzeentch at its base is taking advantage of the human want to change the world, Slaanesh takes advantage of the human sexual desire, and warps it into an unending excess of alien-esque desires.

In many ways I'm glad they didn't pick Slaanesh or focus on him too much. There's no way they can do him the justice he deserves and keep a T - or even an M rating. They'd easily need to go AO for that, and that's not possible.
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Old Sep 18, 2008, 10:17 AM // 10:17   #59
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There are problems with taking the Gods to their own conlcusions, which explains a lot of why they chose Tzeentch rather than Slaanesh or Nurgle (Khorne's a bit cliche in generic fanatsy bad-guy-ness, but having him forever smashing and re-building a cup is cute ^.^, also people might get very confused with Khaine).

Doing any of the Gods justice would be quite hard, I'm sure a book about the actualities of a Slaaneshi Daemon world would get banned quickly and a Nurgle-y book would be... well... icky to say the least. Skinraiders gave my the shivers and they're not even that bad (not like Firefly Reavers). I just hope that the other three get more coverage in the future, wouldn't it be nice to visit their gardens? Hehe, unlikely but fun.

Though I do doubt there would be a giant lube fountain with Daemonettes frolicking about. Slaanesh isn't all about sex anyway, he has the possibility to become quite powerful because he's about desire as well. Don't his brothers desire? ^.~

Maybe I just like Slaanesh because he's the youngest, born from the follies of the Eldar.
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Old Sep 18, 2008, 10:24 AM // 10:24   #60
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Giant lube fountain, lmao. That sounds awesome.

That's true, he isn't, but it's still something you have to bring to the fore front with him or else you're really missing out on a big part of him. Each of those things together make these gods up and without even just one of them it seems kind of "bleh". They did Tzeentch, really really well, though.

Also I dunno. A lot of the guys I know love Khorne (GAR CRUSH THINGS WAR WAR WAR HULK SMASH. Ok maybe not so much the last one...), and a lot of the female ones (or at least the ones that know Warhammer) are BIG BIG BIG on Slaanesh (sex, lust, endless pleasure, what's not to like?).

Last edited by DarkNecrid; Sep 18, 2008 at 10:27 AM // 10:27..
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